virtual reality and the metaverse

VR devices will be one of the most popular ways to experience the metaverse. VR stands for Virtual Reality, and if you haven’t tried one of the more popular and advanced VR devices yet, you’re missing out. These devices include the Oculus/Meta Quest, Oculus/Meta Rift, Sony Playstation VR, Valve Index, HTC Vive, HTC Bibe Pro, and HTC Cosmos. While the Quest does not require a separate device to power it, the PS VR requires a Playstation 4 or 5, and the Valve Index, Vive Cosmos, and Vive Pro 2 all need desktop PCs to complement them.

If you have already experienced a good VR device in the last few years, then you know how much fun and how addicting the games and applications can be. From Beat Saber (a fun dancing game) to Gravity Sketch (Adobe Illustrator of VR) the creativity in these games and apps are unparalleled.  Next we will see more immersive implementations in the metaverse worlds of today and tomorrow.

The primary uses of VR headsets in the metaverse boils down to two main pathways, experiencing the metaverse world in VR as another “layer” of the metaverse interaction, and VR gaming. 

Experiencing the Metaverse in Virtual Reality

VR might be the best way to use metaverse apps due to the level of immersion. Compared to the other device options, a smartphone perhaps, or a laptop desktop computer, VR devices have an edge up on full experience. Something about putting on a VR headset and being cut-off in a sense from your IRL room sucks people in for long times, with the only downsides being how hot or somewhat uncomfortable the larger VR devices can become after longer periods.

Imagine strapping on your Quest headset, being transported to your favorite metaverse app, and looking around 360 to a world built from the pixel up. You look up and see the birds, sky, sun, and moons of the metaverse. You look behind you and notice a large extinct animal like a dinosaur is chasing you! You can hear the steps of the animal in your VR headset audio, and see your fellow metaverse inhabitants running for the closest structure when you look behind and to your sides. You catch pace with the closest metaverse friend and start discussing the animal as you both run into a sheltered building just as others close the door on the beast. You look around, and what’s happening in this building? A live concert and a dance competition. The fluidity of advanced metaverse experiences and 360 experience of VR vision is a wonderful match of two different technologies.

Metaverse Gaming in VR

Let’s not forget about the future of VR Gaming in the metaverse! A common issue VR gamers have is not having enough friends who have a device yet, so many play single player games. With the social and community aspect of metaverse projects, it should in theory be easier to find people congregating in areas, like a VR game arcade, who you can make friends and game with. We see this as a good social bridge for a tech that not everyone you know may have yet.

The VR games themselves can in essence be massive multiplayer, they can be community driven, and possibly even influenced by aspects of the surrounding metaverse. Developers could also show things only for VR headset users, adding function and feature to VR gamers.

We may see new types of VR games in the metaverse, including collaborative games of puzzles, exploration (did someone say treasure hunting?!) and educational games. It’s possible the blockchain-integrated metaverse games could have a RPG, involving other metaverse users who have clues dropped to their cryptocurrency wallets that only they can see, and users need to seek each other out to solve the challenges in the game. We may see metaverse ghost tours during Halloween, with interactive ghosts that you must defeat or run from! 

It’s really a fascinating opportunity for VR gamers, developers and metaverse projects to work together on what games they want to see built and how they want to play these games either by themselves or together as metaverse inhabitants.